Presentation: This is a very interesting presented game. Because trust me, if it did, this would be a 1. There are also dozens of secret time trial levels that can be found by activating special satellite dishes hidden throughout the levels. Strap on your seat belt, it's going to be a bumpy ride. . The difficulty increases as progress is made, though.
. If the player manages to get all of the secrets in a level they receive a second medal, and once all of the gold medals are found the developers have a tiny message for them. While other N64 games got the hype that, for some of them, don't deserve it, this game does deserve the hype. So, I'm at point where I can give it either a good score due to it being made early in the N64 library or a low score for it being a non-visually impressive game. You remember that story we were talking about? Players need to use their heavy-duty equipment to destroy any buildings, structures, or monuments that stand in the path of the Carrier. Leave nothing standing or the adventure will end in an earth-shattering explosion! There is no game more mind-numbing and stupid then Blast Corps. Find the hidden technicians to ensure a safe detonation.
Now, I may want to point out to you, you avoid destruction of a town by causing destruction of a town. You're only point in the game is to destroy buildings. Buggy textures, repeating sound, you know the likes. With a wacky premise, smooth gameplay, and crazy story, this is a game totally worth your Viz. If you fail, well, the nuclear-equiped truck will explode and everyone will be blown skyhigh! Players must also destroy all of the buildings, and rescue all of the homeless civilians, which is done by the T-chopper that accompanies the player on every mission. Well, I'm here to tell you are wrong. But, what makes it satisfying is the way you destroy them.
It's not exactly clean or compressed, but it resonates the feel of the game. The Carrier has to leave Earth, and it's your job to ensure that it does! Besides clearing each path for the Carrier, players can go back to a level once ts over to take their time and explore. Players may need a train flatbed to fill a gap, or a crane to move boxes out of the way. Story: This is probably the stupidest part of Blast Corps. Interesting thing about this game: This game is made by RareWare, and this one of the first N64 game they made, this game was followed by Goldeneye, Banjo-Kazooie, Conkers Bad Fur Day, and the likes. And that's probably the most interesting compliment I'll ever give.
Blast Corps features many secrets to find. The Carrier is always moving, so once the player is done destroying one obstruction, they must get to the next one quickly. Thankfully, the story doesn't take itself seriously at all, which is why I give it a decent score. Smaller vehicles don't affect certain buildings, and sometimes its not even a building that's in the way. Tons of vehicles are at your disposal.
Clear a path to help the carrier arrive safely. Badly damaged, the carrier automatically locks onto the most direct route. That guy who destroys the city to avoid destruction? A nuclear missile carrier is out of control on a one way-set path, and unless that path is cleared, it will explode as soon as it makes contact with anything, destroying the world. Badly damaged, the carrier automatically locks onto the most direct route. And that's supposed to be the job of the presentation. Gameplay: The most mind-numbing part of this game, easily.
It is up to you to clear the path so that nothing gets in the way of the Carrier. A pair of defective nuclear missiles, en route to a safe detonation site, has begun to leak. In order to clear this path, you have an arsenal of cars, trucks, and giant robots with which you can ram and attack buildings in order to remove them from the face of the earth. Literally, that's the only story. The player must use the resources around them to clear the path. You control a flying robot that's only goal is to destroy buildings. Let me tell you, there is nothing more satisfying then taking down a building, explosions and all, with a speedboat.
Overall: This game is severely underrated. The visuals are perfect for what this game is, simple. At the start of each level the player is given a certain vehicle ranging from robotic suits, trucks, or bulldozers , and are told to clear the path for the Carrier. No, go think about it, I'll wait. Even with the buggy textures and repeated sound, this game has an interesting feel to it. During your adventures as a Bulldozer, you realize that a truck containing a huge nuclear bomb is coming straight for your town.
I'd highly recomend this game to anyone who wants to play a somewhat underground classic. Leave nothing standing or the adventure will end in an earth-shattering explosion! So, you know what that means. What is the most mind-numbing game you ever played? While players pursue their mission they must also find six scientists scattered throughout the globe to form a think-tank to solve the problem. Find the hidden technicians to ensure a safe detonation. Clear a path to help the carrier arrive safely.
I'll go with the former. Developed by the Rare, this is arguably one of the best games on the Nintendo 64 gamerankings. And that's not the most interesting destruction this game has. Blast Corps is a mix of an action and a puzzle game where destruction is key. This was a game that was made early in the N64's library. A pair of defective nuclear missiles, en route to a safe detonation site, has begun to leak. Tons of vehicles are at your disposal.