The Woodcutter died and a mysterious plague began infecting the residents of the kingdom, turning them into zombies or mindless monstrosities. Story Once upon a time, zombies invaded fairy tale land, so two extreme zombie killing heroes, Little Red Ridinghood and her Asian friend, peach-boy Momotaru yes, that , joined forces to put an end to the zombie threat. Gameplay itself is simple: Red stays at the bottom of the screen and walks forward, the bad guys erupting from the ground in front of her. It was published in North America by Destineer, produced and designed by Gammick Entertainment, and developed by EnjoyUp. So, the little girl who needed a woodsman to protect her from a single wild dog straps on shotgun, flamethrower and machine gun and sets out to blow endless waves of zombies into gibs, including her own zombified grandmother and a humongous, cybernetic, undead Pinocchio.
The second one is a Cthulhu-headed mutant that stands still while shooting lanterns that home on you; when you kill it the tentacled head detaches from the body and runs after you! Zombies appear on either screen and slowly shuffle their way toward Riding Hood, who is positioned on the bottom screen on a horizontal, seven-panel movement field that you tap to dodge enemy attacks. There are many nice looking particle effects and character sprites are large enough to be distinctive and instantly recognizable, an important trait in any game of this type. Gameplay is straightforward, spanning both screens with an isometric perspective and challenging you to plow through zombies as you advance through a stage. Tackle challenging bosses by memorizing their attack patterns. The poor controls are accentuated by a drastic leap in difficulty that occurs about a third of the way through; at this point, disposing of zombies requires more luck than skill due to cheap enemy attacks that block you into a corner, where you're forced to take damage from other foes because you're unable to move out of the way.
Gameplay consists of blasting hordes of zombies in an on-rails, auto scrolling shooter. Are you really cooking zombies? This game is great from the word go, and slowdown in shooters happen in even the best Treasure games, so Don't listen to the naysayers! Although your default weapon, either a machine gun or throwing stars have an endless ammo supply, as you play, you will gain sub-weapon powerups like a shotgun, flamethrower and powerful piercing laser that will help you get out of sticky situations. On their journey, they will. This shooter has quite familiar environments, which encourage us to explore, and an original structure. Despite the game's control errors and steep difficulty jump, its most vexing problem is frequent slowdown, which occurs whenever multiple enemies are onscreen in conjunction with gunfire or explosives. Has a great sense of humor, a outrageous history and don't even take himself serious. Red then, along with her friend Momotaro from the Japanese folktales, decided to stop this at all costs! The fact it is in fact a budget title eliminates any whining about the controls, which are average at best.
The music tracks are all rock riffs that sound pleasant to listen to, even if they are slightly uninspired and almost generic in nature. Use the great arsenal of weapons at your disposal to do away with the savage hordes of zombies. You meet at the end. I wish I could blame this plot line on some weird localization, but not this time. The fact it is It's a brilliant game - combining some of the best elements from fairy tales with one of the best from gaming.
Efforts such as this should be wholeheartedly applauded in order to keep this dying genre alive. Go out and pick this one up. It also boasts a great sense of humor and combines fast-paced shoot-'em-up gameplay with twisted fairy tale characters to create a more unique experience. The story: since Little Red Riding Hood and the Woodcutter had killed the Big Bad Wolf, everything went along nicely in the Fairy Tale kingdom. Shoot, blast, massacre, bombard, and burn your enemies to the bone with a simple touch of your stylus on the console screen.
You could go back through the game on a harder setting, but you may find anything other than normal mode absolutely grueling considering the rate at which you experience slowdown or die from poor controls. You cannot move forwards of backwards, but the game does allow you to switch between any of the seven grid points on the very bottom of the screen. Can you save fairy tale land, or will you let its creatures live unhappily ever after? Everything about the game works, from the touch controls to the duel-screen gameplay. Slay the zombie horde with gigantic ninja stars when your flamethrower isn't an option. You have a choice b. While slaughtering zombies should be quite enjoyable and extremely entertaining, poor controls can make it frustrating at times. Boss list: Boss 01 Granny Boss 02 Gretel Boss 03 Pinocchio Boss 04 Pinocchio 2nd battle Boss 05 Cangrena Boss 06 Guilmor Boss 07 Mr.
Does Little Red Riding Hood have a tiny red minidress and a giant rack? The third stage boss is particularly annoying as you have to fight him in three different forms, and should you die you have to restart back at the first form again. Don't listen to the naysayers! This game is oldschool hard in every sense of the term. You simply select a zombie or touch the screen in the general direction you wish to fire and hold the stylus down to shoot, while lifting the stylus reloads; if you get touched by a zombie or level obstruction, your health meter depletes, and if it diminishes entirely, the game is over. The game is punishingly difficult, but a helluva lotta fun. When he's defeated, he comes back with cybernetic arms. You'll encounter spitting zombies, slimes that cover the field in goo, creatures that lob objects at you, and even flying skulls and laser-projecting nutcracker men; you'll also notice creative, if simple, boss design that forces you to pummel zombie bosses while quickly memorizing their attack patterns in standard arcade fashion. The game's most fun aspect is its healthy zombie variety and inclusion of minibosses, which are steadily introduced as you progress.
Weapon icons are conveniently displayed on the bottom screen, which you merely tap to select, making weapon cycling fast and efficient--a necessity when a horde of zombies is stumbling your way. As the game advances, some grids become filled with moving enemies, obstucting your movement and making the game much more challenging than you might think this kind of game might be. The game is pretty much space invaders in 3d. Of course you'll find them coupled with the above insects, other annoying enemies flying heads that shoot bullets and environmental hazards, making for a level. Similarly, when you target a zombie that has approached your movement field, the game will often misinterpret this as a movement command and position you in the path of imminent danger. If she runs out of bullets, momentarily lifting the stylus from the screen reloads, and when you set it down again the carnage resumes. When you reach the circus, his identity is revealed once hes with , leading to the battle against Pinocchio.