Uniracers is one of those games that you either love or hate. Not the best, but certainly solid. Nonetheless, this captures the essence of Unirally so well and it would seem that the fun never ended. Beating Anti Uni is an accomplishment, mostly because he cheats so much. You control a Unicycle which must either race against opponents to the finish line whilst performing stunts to increase your speed, or you must perform enough stunts to gain the desired percentage mark to pass that particular stunt course.
Anti Uni will do everything from making the screen wobble to disorient you, to slowing you down. Being able to anticipate the next turn or loop is crucial in planning what tricks to pull out. I can see how some would enjoy this game. Even though it has nothing to do with the gameplay, Unirally had a very funny instruction manual. A group of up to eight players can compete for Unicycle glory in League Mode. This made Uniracers a revelation, because it wasn't just a game about cute little one-wheeled bikes that loved to race, it was a game about pulling off the craziest tricks you could across a number of strange and unique stages. Not intense by any means.
Hard-drivin' unicycle music has never been this good. By making one mistake you can easily fall five to ten seconds behind which seems almost impossible to re-gain. First offense receives a ban. Miscellany There are a number of interesting things about Uniracers. Instead, the player must reach a predetermined point goal within 45 seconds to pass the course successfully. Uniracers is a game where tricks are not only a device for showing off, but are also vital for beating some of the computer-controlled unicycles.
Adding insult to injury there's a really neat feature that shows you how many seconds behind your opponent you are. I would see ramps and ledges in everything I looked at, imagining what could be if only a skateboard could grace those surfaces. They would lean forward intensely when in the lead and look at the user with boredom when nothing exciting was happening. You can flip about and do some neat-looking tricks, but the game play of these types doesn't excite me. There was also Populos one early god game. Uniracers was entirely about stunts.
Because of the lawsuit, it never reached the mass audience it deserved. Because tricks made you go fast. As I got older I started to appreciate at just how difficult it can be for developers to bring games to market. It's like Sonic, but with none of those pesky enemies, pointless power-ups and frustrating obstructions. There's no doubt in my mind that Unirally is one of the Super Nintendo's finest racers.
Although the key elements of graphics, sound and game play are very good, something about it didn't click for me. Though the first race was literally just a straight line, after that the intensity got ratcheted up quite a few notches. Have you ever won a race aside from the first straight track on the first go? The better the trick, the greater your increase in speed will be. Whenever one of these come up, the game warns you by changing the color of the track. The Wheel World Uniracers is a fast-paced racing game that pits you against up to eight other players in a wild, cookie-tossing sprint to the goal line. The little twists and stunts you can perform help out a little, but I just found myself dozing off. And the more tricks you managed to pull off, the faster you would go.
It was full of white-knuckle action that was wholly unique at the time. Zeus presents Unirally aka Uniracers un-emulated for the Snes, a true classic from the golden era of Snes gaming which must not be forgotten alongside the software house and all programmers that were involved in making this game. It is essentially Gradius, but crazy. In 1994, when the game came out, the genre didn't even really exist. While it featured the mid-'90s attitude that makes most of us look back and groan, it did so without taking itself seriously. Sure, the graphics are good and the control is precise. Each Tour is represented by an animal.
The only other thing I did that summer was play Uniracers on the Super Nintendo. I also miss 2 racing games on your list. There is also a bunch of Strategy games that I would like to try out but haven't had a chance to do yet. It seems no matter how much I play Unirally I never seem to master the tracks. It has a lot of the stuff you have and there are some games I personally like, but I know aren't great.